Dum Dum Head Scratchpad

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Revision as of 16:01, 17 July 2005 (edit) (Talk)

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* finish optimizing "render-on-demand" functionality * finish optimizing "render-on-demand" functionality

Revision as of 19:33, 17 July 2005

v1.4 initial code dump todo list:

  • quadtile downloads are inconsistent
    • ServiceDownloadRequests() is not being called enough to keep downloads running continuously, temporary fix using a System.Timers.Timer to continually call ServiceDownloadRequests() every 100 milliseconds [done]
  • add patrick murris terrain code [done]
    • find more optimum settings than current (tiles with 64 vertex density preferably)
  • polish surface tile thread synchronization [pending]
  • give API spec another once over [pending]
  • remove test GUI widgets [pending]
    • show an example of how one would work though [pending]
  • move index and vertex buffer creation in SurfaceTile into Update thread.

v1.4 alpha release todo list:

  • finish configuration loader
  • camera polishing
  • finish optimizing "render-on-demand" functionality
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