Dum Dum Head Scratchpad

v1.4 initial code dump todo list:
 * quadtile downloads are inconsistent
 * ServiceDownloadRequests is not being called enough to keep downloads running continuously, temporary fix using a System.Timers.Timer to continually call ServiceDownloadRequests every 100 milliseconds [done]
 * add patrick murris terrain code [done]
 * find more optimum settings than current (tiles with 64 vertex density preferably)
 * polish surface tile thread synchronization [pending]
 * give API spec another once over [pending]
 * remove test GUI widgets [pending]
 * show an example of how one would work though [pending]
 * move index and vertex buffer creation in SurfaceTile into Update thread.

v1.4 alpha release todo list:
 * finish configuration loader
 * camera polishing
 * finish optimizing "render-on-demand" functionality
 * MANY MORE